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    0th bit/Everdrive forums aren't fully working due to wrong id's from importer. (fixing just takes time) 0th bit posts will be added. Only major issue is the importer copied html/classes which show so need to find a way to strip/convert. this was caused from converting html rips back to SQL. This archive doesn't contain emails/private messages/ip's as we could only convert what google could see/crawl.

Everdrive GG



Everdrive GG flash cartridge for Sega GameGear with Micro SD interface

[li] Max supported ROM size up to 8mbit (1mbyte)[/li]
[li] GaeGear and SMS games are supported[/li]
[li] Supported standard sega mapper and codemasters mapper[/li]
[li] USB port for homebrew development<span style="color: #FF3300">*[/span][/li]
[li] OS can be updated from SD or USB[/li]
[li] Save ram data can be stored or loaded from SD card[/li]
[li] Micro SD cards support.[/li]
[li] FAT16 support. 2GB max partition size[/li]
[li] Supported Micro SD size <span style="color: #FF0000">2GB max[/span][/li]
[li] Flashed game will stay in memory after power off. so no need to choice and reflash game after each reset or power off cart comes without a shell, but standard shell can be used (without modify)[/li]
</ul> <span style="color: #FF3300">*[/span] USB port available only on "Everdrive GG+USB" cart version
<span style="color: #FF3300">*[/span] Homebrew software could communicate with PC via virtual serial port interface. All USB port operations controlled by GG Z80 CPU, so USB port can not be used if cart not attached to console.