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The 2018 Prototype Releases Thread

Xzx123

Robust Member


Yeah, it definitely has some differences from the final version. For one thing, the game was apparently called "The House of Dead" at that point in development. Based on the text, it looks like the last scientist you save in stage 1 was supposed to give you a file or something, but in the final game she just says "Take this" without actually handing you anything. Sheds a bit of light on something that kinda confused me in the final game.
 

Serioli

Member


The Red Star [PS2], 2004-07-23, dumped by Where Silence Holds Sway:

<a class="externalLink" href="https://mega.nz/#!br5ghIoB!ZvQMXfy08YP6M-8-fYbdyEdCmsafw11Ik6Ei1Jpot8k" rel="nofollow" target="_blank">https://mega.nz/#!br5ghIoB!ZvQMXfy08YP6M-8-fYbdyEdCmsafw11Ik6Ei1Jpot8k</a>
 

Xzx123

Robust Member


Some Mortal Kombat 3 source code and other things have been posted and then uploaded to archive.org. Apparently there's an early version of N64 MK Trilogy in there as well.
 

SpaceQuakes

Rising Member

<div class="bbCodeBlock bbCodeQuote" data-author="Xzx123">

<div class="attribution type">Xzx123 said:

<a class="AttributionLink" href="goto/post?id=979474#post-979474">↑
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<blockquote class="quoteContainer">
Some Mortal Kombat 3 source code and other things have been posted and then uploaded to archive.org. Apparently there's an early version of N64 MK Trilogy in there as well:

<a class="externalLink" href="https://archive.org/download/MortalKombat3SourceCodeDump" rel="nofollow" target="_blank">https://archive.org/download/MortalKombat3SourceCodeDump</a>[/quote]

</div> Did anyone figure out what the source code does?
 

Anthaemia.

The Original VF3 Fangirl™


Here's some footage of the recently uncovered HOTD arcade prototype:

<iframe allowfullscreen="" frameborder="0" height="300" src="https://www.youtube.com/embed/NrPsikwBGUE?wmode=opaque" width="500"></iframe>

The use of placeholder speech files lifted directly from Virtua Cop is interesting (especially as that was developed by AM2 rather than AM1), but I'm curious to know when this particular build was shown to the public, as someone in the comments seems to think it's from TGS '96, claiming that a journalist pointed out the error in its title to a Sega representative on the floor. However, I can't find any documentation to confirm such an appearance, though I remembered it being previewed the following year, and I've found evidence that it was indeed at the AOU show in '97 with its final name already in place - would there really have been presentation of such an advanced version several months earlier?
 

Yakumo

Pillar of the Community *****

<div class="bbCodeBlock bbCodeQuote" data-author="Anthaemia.">

<div class="attribution type">Anthaemia. said:

<a class="AttributionLink" href="goto/post?id=979566#post-979566">↑
</div>
<blockquote class="quoteContainer">
Here's some footage of the recently uncovered HOTD arcade prototype:

<iframe allowfullscreen="" frameborder="0" height="300" src="https://www.youtube.com/embed/NrPsikwBGUE?wmode=opaque" width="500"></iframe>[/quote]

</div> The Saturn trial and beta VS the final
<iframe allowfullscreen="" frameborder="0" height="300" src="https://www.youtube.com/embed/TmyYdSS4M4U?wmode=opaque" width="500"></iframe>
 

Bramsworth

Well Known Member


Clayfighter 2 for 32X is apparently out there.

<a class="externalLink" href="http://www.mameworld.info/ubbthreads/showflat.php?Number=379154" rel="nofollow" target="_blank">http://www.mameworld.info/ubbthreads/showflat.php?Number=379154</a>

No ROM to be found anywhere though. Anyone got a link?
 

ehw

Active Member

<img alt=":)" class="mceSmilieSprite mceSmilie1" src="styles/default/xenforo/clear.png" title="Smile :)"/>
<a class="externalLink" href="http://hiddenpalace.org/ClayFighter_2:_Judgment_Clay_(Apr_28,_1995_prototype)" rel="nofollow" target="_blank">http://hiddenpalace.org/ClayFighter_2:_Judgment_Clay_(Apr_28,_1995_prototype)

It's a very small proof of concept. Not sure if it even takes advantage of the 32x's hardware...
 

Wesker

Spirited Member


Question is if ClayFighter 2 for the 32X was further developed beyond that point or not. Interplay withdrawed from the 32X market in mid 1995 I believe, and this is an April 28, 1995 build after all. Two other Interplay titles for the 32X, Blackthorne and Star Trek: Starfleet Academy Starship Bridge Simulator, were saved from the cancellation and released in late 1995 because they were signed by Sega, which wasn't the case with this game.

A puzzling aspect is that these two Sega mags from January-March 1995 unveiled what was alleged back then as "the first screenshot of their 32X conversion of ClayFighter 2", intended to be released in April. And by the looks of it, it appears to be much more developed than this late April prototype which has been around for some years and has finally been dumped and released.

<img alt="[​IMG]" class="bbCodeImage LbImage" data-url="https://retrocdn.net/images/thumb/1/1a/MeanMachinesSega29UK.pdf/page11-457px-MeanMachinesSega29UK.pdf.jpg" src="https://retrocdn.net/images/thumb/1/1a/MeanMachinesSega29UK.pdf/page11-457px-MeanMachinesSega29UK.pdf.jpg"/>

<img alt="[​IMG]" class="bbCodeImage LbImage" data-url="https://retrocdn.net/images/thumb/8/80/MegaConsole_IT_13.pdf/page16-464px-MegaConsole_IT_13.pdf.jpg" src="https://retrocdn.net/images/thumb/8/80/MegaConsole_IT_13.pdf/page16-464px-MegaConsole_IT_13.pdf.jpg"/>

So, what happened here?
 

Xzx123

Robust Member


It's possible that the screenshot was just a mock-up or from a different version of the game (I'm not familiar with ClayFighter 2).
 

Kneesnap

Member

<div class="bbCodeBlock bbCodeQuote" data-author="Xzx123">

<div class="attribution type">Xzx123 said:

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<blockquote class="quoteContainer">
Some Mortal Kombat 3 source code and other things have been posted and then uploaded to archive.org. Apparently there's an early version of N64 MK Trilogy in there as well.[/quote]

</div> Turok N64's source code has also been released. I don't think there were any prototypes that went along with it though.
 

takensorryuser

Active Member

<div class="bbCodeBlock bbCodeQuote" data-author="Kneesnap">

<div class="attribution type">Kneesnap said:

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</div>
<blockquote class="quoteContainer">
Turok N64's source code has also been released. I don't think there were any prototypes that went along with it though.[/quote]

</div> There were. The source was from an earlier build of the game.
 

takensorryuser

Active Member

<a class="externalLink" href="https://archive.org/details/PandemoniumUSAPreproduction" rel="nofollow" target="_blank">https://archive.org/details/PandemoniumUSAPreproduction</a>
 

good

Spirited Member

<a class="externalLink" href="http://hiddenpalace.org/Killer7_(Jun_3,_2005_prototype)" rel="nofollow" target="_blank">http://hiddenpalace.org/Killer7_(Jun_3,_2005_prototype)
 

verne94

Spirited Member

<div class="bbCodeBlock bbCodeQuote" data-author="good">

<div class="attribution type">good said:

<a class="AttributionLink" href="goto/post?id=981329#post-981329">↑
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<blockquote class="quoteContainer">
<a class="externalLink" href="http://hiddenpalace.org/Killer7_(Jun_3,_2005_prototype)" rel="nofollow" target="_blank">http://hiddenpalace.org/Killer7_(Jun_3,_2005_prototype)[/quote]

</div> Weren't these two discs released 2 years ago along with the source code?
 

good

Spirited Member

<a class="externalLink" href="http://hiddenpalace.org/Killer7_(May_11,_2005_prototype)" rel="nofollow" target="_blank">http://hiddenpalace.org/Killer7_(May_11,_2005_prototype)
 

verne94

Spirited Member

<a class="externalLink" href="https://twitter.com/HiddenPalaceOrg/status/1071867319792611329" rel="nofollow" target="_blank">An early prototype of Pelé! and a prototype of Wayne Gretzky NHLPA All-Stars both Sega Mega Drive</a>
 
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