• This is an archive of ASSEMblerGames.com from June 07th, 2019, all content should be here (minus threads with none english titles, we'll add later.) you cannot login here as this is a clone and your personal info doesn't exist in this database.

    Brought to you by ObscureGamers.

    0th bit/Everdrive forums aren't fully working due to wrong id's from importer. (fixing just takes time) 0th bit posts will be added. Only major issue is the importer copied html/classes which show so need to find a way to strip/convert. this was caused from converting html rips back to SQL. This archive doesn't contain emails/private messages/ip's as we could only convert what google could see/crawl.

wii unbrick with teensy


Gutsy Member

I followed this guide to unbrick my old wii:
<a class="externalLink" href="https://gbatemp.net/threads/guide-kaflukes-hardmod-cbhc-unbrick-guide.476725/" rel="nofollow" target="_blank">https://gbatemp.net/threads/guide-kaflukes-hardmod-cbhc-unbrick-guide.476725/

The problem is that it takes too long. 80 minutes to dump the nand and 3 hours to write the nand.
Isn't a simpler way to write just the blocks needed for bootmii?
PS: The program says the nand has 1000 blocks, wii flash tools says 4096.

Will it work if i write only this file from offset 0?
<a class="externalLink" href="https://www.dropbox.com/s/y2q0vdf5gdxafs3/boot1b_boot2v4.bin?dl=0" rel="nofollow" target="_blank">https://www.dropbox.com/s/y2q0vdf5gdxafs3/boot1b_boot2v4.bin?dl=0</a>
they are boot blocks extracted with wii flash toolz.


The Tick

Yes, this is how I used to unbrick consoles.

But only works on consoles that support bootmii as boot2. Patch ones are patched, regardless of you flashing the nand or not.


Gutsy Member

Thank you for your reply. I know that 1c and 1d will not work, but It's great that it works for the others because I can reduce 3 hours to a few minutes.