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Xbox One XDK Activation

XboxSurgeon

Site Supporter Since 2013


You have to have the most updated firmware to connect to Xbox Manager (this generation Xbox Neighborhood). You have to have Devkit activated on the kit and have to have the update files on your computer. its a super pain in the arse but with retail Devkit activation there isn't really much point.
 

skyway1985

Enthusiastic Member


well retail dev is severely limited to what resources you can use. You can't make a full blown high quality game. isn't it restricted to 1gb of ram or something like that. and a few other stipulations?
 

XboxSurgeon

Site Supporter Since 2013


True but most of the "xdk" floating around are the beta kits which are retail hardware with the dev kernel running is all. I'm sure its different on a true xdk. I only have a beta DDK.
 

XeDK

-___-


If not Activation you got you're self a nice XDK shell and a full on beautiful retail <img alt=":)" class="mceSmilieSprite mceSmilie1" src="styles/default/xenforo/clear.png" title="Smile :)"/>
 

deep3r

Fiery Member


Hi All,

I wondered what happens to an Xbox One XDK after activation expires? I'm sure there are a few here with friends with kits that are expired.

Does anyone have friends with Xbox One XDKs that have expired? Let me know if you can still use it!

Thanks!
 

PermaNulled

Rising Member


There is someone with a expired activation one, and it's pretty much paper weight without the activation....

Even worse even if you have legit access to activate consoles or such you can't activate one you didn't buy on your specific account.
 

storm132

Site Supporter 2016


Damn,

Those PNet leakers sure pissed off M$ :L

Funny how both companies (Sony + M$) use a similar method to keep their development kits secure and out of prying hands. I'd love to own an Xbone devkit eventually, but looking at the state of M$'s security I don't think there's much point. Hopefully someone can bypass that activation block so that us collectors can tinker around with one of those kits <img alt=";)" class="mceSmilieSprite mceSmilie2" src="styles/default/xenforo/clear.png" title="Wink ;)"/>
 

PermaNulled

Rising Member

<div class="bbCodeBlock bbCodeQuote" data-author="storm132">

<div class="attribution type">storm132 said:

<a class="AttributionLink" href="goto/post?id=881093#post-881093">↑
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<blockquote class="quoteContainer">
Damn,

Those PNet leakers sure pissed off M$ :L

Funny how both companies (Sony + M$) use a similar method to keep their development kits secure and out of prying hands. I'd love to own an Xbone devkit eventually, but looking at the state of M$'s security I don't think there's much point. Hopefully someone can bypass that activation block so that us collectors can tinker around with one of those kits <img alt=";)" class="mceSmilieSprite mceSmilie2" src="styles/default/xenforo/clear.png" title="Wink ;)"/>[/quote]

</div> Bypassing it isn't really going to happen unless they manage to exploit the thing, M$ has covered a lot of different angles on this one.

PS4 on the other hand, no one has had issues getting around activation that knows what they're doing.
 

PixelButts

Site Soldier

<div class="bbCodeBlock bbCodeQuote" data-author="PermaNulled">

<div class="attribution type">PermaNulled said:

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<blockquote class="quoteContainer">
PS4 on the other hand, no one has had issues getting around activation that knows what they're doing.[/quote]

</div> Now if only we could do the same for the Vita. But without a kernel exploit there's no chance.

As for Xbone, they really stepped things up after the 360 (and with fair reason if you ask me).
 

Errorjack

Gears of War Collector

<div class="bbCodeBlock bbCodeQuote" data-author="PermaNulled">

<div class="attribution type">PermaNulled said:

<a class="AttributionLink" href="goto/post?id=880281#post-880281">↑
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<blockquote class="quoteContainer">
There is someone with a expired activation one, and it's pretty much paper weight without the activation....

Even worse even if you have legit access to activate consoles or such you can't activate one you didn't buy on your specific account.[/quote]

</div> I wouldn't say it is a paper weight. If you disable devmode, you still got yourself a unique case Xbox One that still plays games.
 

KJTR

Active Member

<div class="bbCodeBlock bbCodeQuote" data-author="XboxSurgeon">

<div class="attribution type">XboxSurgeon said:

<a class="AttributionLink" href="goto/post?id=875266#post-875266">↑
</div>
<blockquote class="quoteContainer">
You have to have the most updated firmware to connect to Xbox Manager (this generation Xbox Neighborhood). You have to have Devkit activated on the kit and have to have the update files on your computer. its a super pain in the arse but with retail Devkit activation there isn't really much point.[/quote]

</div> Anyone got a dl link on that. Xbox Manager?
 

Roc6d

Spirited Member

<div class="bbCodeBlock bbCodeQuote" data-author="KJTR">

<div class="attribution type">KJTR said:

<a class="AttributionLink" href="goto/post?id=958230#post-958230">↑
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<blockquote class="quoteContainer">
Anyone got a dl link on that. Xbox Manager?[/quote]

</div> im pretty sure its against the rules to link xdks or sdks. Just google xbox one xdk which is old build or better yet just sign up for the dev program for xbox
 

KJTR

Active Member


What program now in the SDK does the job that XLAST did in neighborhood?
Basically which program in the x1 sdk allows you to make dlc files?
 

Sopris

Member

<div class="bbCodeBlock bbCodeQuote" data-author="KJTR">

<div class="attribution type">KJTR said:

<a class="AttributionLink" href="goto/post?id=958449#post-958449">↑
</div>
<blockquote class="quoteContainer">
What program now in the SDK does the job that XLAST did in neighborhood?
Basically which program in the x1 sdk allows you to make dlc files?[/quote]

</div> None. The X1 XDK lacks the keys needed to make game packages for retail consoles. You could make game packages for ERA kits but with no way to decrypt retail games, you don't have anything to package.
 

KJTR

Active Member

<div class="bbCodeBlock bbCodeQuote" data-author="Sopris">

<div class="attribution type">Sopris said:

<a class="AttributionLink" href="goto/post?id=959409#post-959409">↑
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<blockquote class="quoteContainer">
None. The X1 XDK lacks the keys needed to make game packages for retail consoles. You could make game packages for ERA kits but with no way to decrypt retail games, you don't have anything to package.[/quote]

</div> I know its not for retail but what i was hoping for was just a program to make dlc files for XDKs still tho
 
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